Some source modules— including FunctionLattice, TestLattice, and WellData — can be loaded from the Module Manager. Most source modules, however, do not appear directly in the menus; rather, they are automatically created when a data set is loaded with the File | Import command.
Source modules serve as a source for the original data and are usually named the same as the imported data file. Source modules load geometry, lattices, and point data into the scene.
Source modules have no input. To change the data displayed delete the module from the Network Manager. Choose File | Import to select a new source module. Using the File | Import command can create geometry, points, or a lattice.
Depending on the type of data imported, the source module may be connected to Graphics Output Modules or Computational Modules. An Info Module may also be connected to the output node.
When you import a data file, its corresponding source module appears in the Network Manager. Click the module to view its properties in the Property Manager.
In the Property Manager, next to the File path selection, click the button and the Open dialog appears. The data file name appears in the File name box of the dialog. The directory where the original data file was located is automatically shown. Click the Open button to close the dialog and reload the file from the saved copy. Reloading a file is useful if the contents of the file have changed and you want to update the network.
In the Property Manager, next to the File path selection, click the button and the Open dialog appears. Select a different file to change the input file completely. You must select a new file that contains the same type of data as the original file. If the same type of data does not exist in the new file, the original file remains loaded in the Network Manager and a warning message will occur.
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