Choose the Network | Graphics Output command to add data-dependent graphics to the scene.
Graphics output modules create graphics in the Viewer window. Typically, these modules require data input.
The modules are added to the menu in alphabetical order to make them easier to find. If a module is selected in the Network Manager when this command is chosen, then only those output modules compatible with the selected module are displayed. Choose a module from the list and Voxler automatically adds it to the selected module.
Graphics output modules include the following:
Annotation displays a two-dimensional screen-aligned block of text
Axes displays a set of axes for the input modules
BoundingBox draws a three-dimensional bounding box around the input object's geometry
ClipPlane limits the input geometry
Contours draws one or more contour lines (isolines) in a plane through a three-dimensional lattice
FaceRender displays cubes along the faces of a three-dimensional lattice
HeightField displaces the "height" of a lattice slice according to a single component
Isosurface computes an isosurface through a three-dimensional lattice and outputs the geometry
ObliqueImage displays an arbitrary slice through a lattice
OrthoImage displays an orthogonal slice through a lattice
ScatterPlot displays a point set or lattice as a series of symbols
StreamLines displays streamlines from a multiple component lattice
Text allows the addition of an anchored text frame to the scene
VectorPlot displays vectors on a three-dimensional lattice or point set
VolRender performs direct volume rendering of a three-dimensional lattice
WellRender displays well data as lines or tubes
See Also